In a recent interview, Star Wars: Squadrons creative director Ian S. Frazier told IGN Japan about spaceship customization. The developer has confirmed that it will be possible to change the interior and exterior of the machines in multiplayer mode. It will include changes from decorating the cockpit with figures or applying colors to individual elements of the ship. But all changes must be in the spirit of the original design, so there will be no vehicles outside of the Star Wars universe.
Frazier explained that the function to disable the visibility of cosmetic changes on other participants of the game was specially created. So we will be able to craft the TIE-Fighter of our dreams, but at the same time we will not see the changes made by other people. It seems like a great option for players who don’t want to be suddenly attacked by a bunch of pink U-Wings, for example.
The subject of HUD, which was mentioned in June, was also mentioned during the speech. We already know that Star Wars Squadrons will only allow FPP sighting. Players will decide for themselves whether they want additional information to be displayed on the screen or just rely on the equipment on board.
Frazier also confirmed that the internal equipment is sufficient for all operations. But it’s understandable that not every player will want to face this level of realism. That said, the option of deciding to transfer power to certain components sounds very interesting. This idea brings to mind FTL: Faster Then Light, where we have to give orders to the crew and control the operation of the ship.
Star Wars: Squadrons will hit PC, PS4 and Xbox One on October 2 this year.